Base
Set
Here is a list of all the cards in the Base Set of the Harry Potter Trading Card
game.
Key:
# Name of Card
Card
Type
Description
of What the Card does
*Flavor text has NOT been included.
1
Dean Thomas
Holo
Character Wizard/Gryffindor/Unique Once per game, draw 3 cards.
2
Draco Malfoy
Holo
Character Wizard/Slytherin/Unique During your turn, you may use an action and
discard a card from your hand to look at your opponent's hand. You may then
choose one card in his or her hand and discard it.
3
Draco Malfoy
Foil
Character Wizard/Slytherin/Unique During your turn, you may use an action and
discard a card from your hand to look at your opponent's hand. You may then
choose one card in his or her hand and discard it.
4
Dragon's Escape
Foil
Adventure Effect: Before each of your turns, your opponent takes 1 damage. To
Solve: Your opponent chooses 3 of his or her Lessons in play and discard them.
Opponent's Reward: Your opponent draws 3 cards or does 3 damage to you.
5
Elixir of Life
Foil
Spell/Healing 10P To play this card, discard 2 of your P Lessons from play.
Shuffle up to 16 Non-Healing cards from your discard pile into your deck.
6
Gringotts' Cart Ride
Foil
Adventure Effect: Before each of your opponent's turns, he or she chooses a card
in his or her hand (if any) and discards it. To Solve: Your opponent skips a
total of 5 Actions. (Those Actions don't have to be one right after the other.)
Opponent's Reward: Your opponent may draw 5 cards.
7
Hannah Abbott
Holo
Character Witch/Hufflepuff/Unique Once per game, you may trade 2 cards in your
hand for 2 non-Healing cards in your discard pile.
8
Harry Potter
Holo
Character Wizard/Gryffindor/Unique Whenever you use an Action to draw a card,
you may draw 2 cards instead of 1.
9
Hermione Granger
Holo
Character Witch/Gryffindor/Unique If you already have 2 or more lessons in play,
then whenever you use an action to play a lesson card, you may play 2 lesson
cards instead of one.
10
Hermione Granger
Foil
Character Witch/Gryffindor/Unique If you already have 2 or more lessons in play,
then whenever you use an action to play a lesson card, you may play 2 lesson
cards instead of one.
11
Human Chess Game
Foil
Adventure Effect: During each of your opponent's turns, he or she can play cards
only if you played 1 or more cards on your previous turn. To Solve: Your
opponent chooses and discards 1 of his or her Characters in play (other than his
or her starting character) or 8 cards from their hand. Opponent's Reward: Your
opponent may draw 3 cards.
12
Invisibility Cloak
Foil
Item Gryffindor/Unique 13T Once during each of your opponent's turns, you may
prevent all damage done by a spell card.
13
Nearly Headless Nick
Holo
Character Gryffindor/Unique Once per game, you may search your deck. When you
do, you may take up to 2 Item cards from your deck, show them to your opponent,
and put them into your hand. Then shuffle your deck.
14
Obliviate
Foil
Spell 12C Your opponent discards his or her hand.
15
Professor Filius Flitwick
Holo
Character Wizard/Ravenclaw/Unique Provides 1C Once per game, you may trade 2
cards in your hand for 1 card in your discard pile that needs C power.
16
Professor Severus Snape
Holo
Character/Healing Wizard/Slytherin/Unique Provides 1P Once per game, you may
shuffle up to 7 non-Healing cards from your discard pile into your deck.
17
Ron Weasley
Holo
Character Wizard/Gryffindor/Unique Whenever you play a Character card, you use
up 1 Action to play it instead of 2.
18
Rubeus Hagrid
Holo
Character Unique Whenever 1 of your creatures does 3 or more damage to your
opponent, it does 2 more damage than it usually would.
19
Troll in the Bathroom
Foil
Adventure Effect: Before each of your turns, your opponent takes 2 damage. To
Solve: Your opponent chooses 7 cards in his or her hand and discards them.
Opponent's Reward: You take 4 damage.
20
Unicorn
Foil
Creature 6F To play this card, discard 1 of your F lessons from play. You get 1
more Action on each of your turns (including the turn you play Unicorn). Health:
6
21
Delivery Owl
Rare
Creature 2F To play this card, discard 1 of your F lessons from play. Before
each of your turns, draw a card. Health: 1
22
Draught of Living Death
Rare
Spell 8P To play this card, discard 2 of your P Lessons from play. Do 12 damage
to your opponent or to a creature of your choice.
23
Harry Hunting
Rare
Adventure Effect: Your opponent's Creature and Spell cards need 2 more Power to
play. To Solve: Your opponent chooses 7 cards in his or her hand and discards
them. Opponent's Reward: Your opponent may put a lesson card from his or her
discard pile into play.
24
History of Magic
Rare
Spell 2C Look at your opponent's hand. Discard all Adventure cards from it.
25
Incendio
Rare
Spell 3C Count the number of C lessons you have in play, Do that much damage to
a creature of your choice.
26
Malevolent Mixture
Rare
Spell 5P To play this card, discard 2 of your P lessons from play. Do 10 damage
to your opponent or to a Creature of your choice.
27
Meet the Centaurs
Rare Adventure Effect: Your opponent plays with his or her
hand face up. To Solve: Your opponent discards his or her hand. (Your opponent
may do this even if his or her hand is empty.) Opponent's Reward: You play with
your hand face up for the rest of the game.
28
Mountain Troll
Rare
Creature 8F Damage each turn: 4, Health: 4
29
Mrs. Norris
Rare
Creature Unique 2F Your opponent plays with his or her hand face up. Health: 1
30
Norbert
Rare
Creature Unique 4F To play this card, discard 2 of your F Lessons from play.
Damage each turn: 5, Health: 3
31
Phoenix Feather Wand
Rare
Item/Wand 7C Provides: 4C Play this card only is you have cards in play that
provide at least 3C Power. If you play this card, and you already have a Wand in
play, discard the old one.
32
Platform 9 3/4
Rare
Spell 5T To play this card, discard 1 of your lessons from play. You get 2 more
Actions this turn.
33
Potion Ingredients
Rare
Item 5P When a Spell card damages you, you may discard this card from play to
prevent all of that damage.
34
Raven to Writing Desk
Rare
Spell 1T If your opponent has 2 or more Creatures in play, choose 1 of them and
discard it.
35
Shrinking Potion
Rare
Spell 8P During your opponent's next turn, prevent all damage done to you.
36
Titillando
Rare
Spell 9C Do 3 damage to your opponent or to a Creature of your choice. Then your
opponent chooses 3 cards in his or her hand and discards them. (If there are
fewer than 3 cards in your opponent's hand, he or she discards them all.)
37
Transfiguration Exam
Rare
Spell 10T Discard all creatures from play (even your own).
38
Transfiguration Test
Rare
Spell 5T If your opponent has 2 or more Creatures in play, he or she chooses 1
of them and discards the rest. Then, if you have 2 or more Creatures in play,
choose 1 of them and discard the rest.
39 4
Privet Drive
Uncommon
Adventure Effect: Your opponent can't play Spell cards. To Solve: Your opponent
chooses 6 cards in his or her hand and discards them. Opponent's Reward: Your
opponent may draw a card.
40
Alchemy
Uncommon
Spell 2T Search your deck. You may take up to 2 Lesson cards from your deck,
show them to your opponent, and put them in your hand. Then shuffle your deck.
41
Apothecary
Uncommon
Spell 5P To play this card, discard 2 other cards from your hand. You may take a
card that needs P Power from your deck, show it to your opponent and put it into
your hand. Then shuffle your deck.
42
Apparate
Uncommon
Spell 1T Discard the Adventure your opponent has played. You don't get the
reward.
43
Baby Dragon
Uncommon Creature 3F To play this card, discard 1 of your F Lessons
from play. Damage each turn: 3, Health: 2
44
Bluebell Flames
Uncommon
Spell 7T Do 4 damage to your opponent or to a Creature of your choice.
45
Burning Bitterroot Balm
Uncommon
Spell/Healing 6P To play this card, discard 1 of your P Lessons from play.
Shuffle up to 10 non-Healing cards from your discard pile into your deck.
46
Cage
Uncommon
Item 2F Provides 1F During your turn, you may discard this card from play and
use an Action to choose a Creature in play (yours or your opponent's) and return
it to it's owner's hand.
47
Confundus
Uncommon
Spell 5C Your opponent chooses 2 cards in his or her hand and discards them (1
if he or she only has 1).
48
Diagon Alley
Uncommon
Adventure Effect: Your opponent can't use Actions to draw cards. To Solve: Your
opponent skips a total of 7 Actions. (Those Actions don't need to be one right
after the other.) Opponent's Reward: Your opponent may draw any number of cards.
49
Dogbreath Potion
Uncommon
Spell 6P To play this card, discard 1 of your P Lessons from play. Do 8 damage
to your opponent or to a Creature of your choice.
50
Draco's Trick
Uncommon
Spell 7T Discard the Adventure you've played. You get the reward.
51
Dragon Heart Wand
Uncommon
Item/Wand 5C Provides 3C Play this card only if you have cards in play that
provides at least 2 C Power. If you play this card, and you already have a Wand
in play, discard the old one.
52
Fumos
Uncommon
Spell 7C Do 2 damage to each Creature (even your own).
53
Guard Dog
Uncommon
Creature 7F Damage each turn: 3, Health: 5
54
Hiding From Snape
Uncommon
Adventure Effect: Your opponent can't play Item cards. To Solve: Your opponent
chooses 4 Item cards in his or her hand and discards them. Opponent's Reward:
Your opponent may search his or her deck for any card and put it into his or her
hand. Then your opponent shuffles his or her deck.
55
Kelpie
Uncommon
Creature 3F To play this card, discard 1 of your F Lessons from play. Whenever a
Spell card damages you, you may let Kelpie take that damage instead. Damage each
turn: 1, Health: 5
56
Logic Puzzle
Uncommon
Spell 6C Discard the Adventure your opponent has played. You get the reward.
57
Mysterious Egg
Uncommon
Spell 4F Search your deck. You may take a Creature card from your deck, show it
to your opponent and put it into your hand. Then shuffle your deck.
58
Nurture
Uncommon
Spell 2F Remove all damage counters from all of your Creatures.
59
Ollivanders
Uncommon
Spell 1C Put an Item card from your discard pile into your hand.
60
Peeves Causes Trouble
Uncommon
Adventure Effect: Whenever your opponent draws 1 or more cards, he or she then
takes 1 damage. To Solve: Your opponent skips a total of 5 Actions. (Those
Actions don't need to be one right after the other.) Opponent's Reward: You take
3 damage.
61
Pet Toad
Uncommon
Creature 2F Whenever a Spell card damages you, you may let Pet Toad take that
damage instead. Health: 1
62
Pomfrey's Pick-Me-Up
Uncommon
Spell/Healing 3P Put up to 3 non-Healing cards from your discard pile on the
bottom of your deck (in any order). Then draw a card.
63
Potions Exam
Uncommon
Spell 10P Your opponent chooses 3 of his or her cards in play and discards them
(if your opponent has fewer than 3 cards in play he or she discards them all).
Your opponent may prevent this by discarding 1 of his or her P Lessons in play
and discarding it.
64
Reptile House
Uncommon
Adventure Effect: Your opponent can't use more than 1 Action to play Lesson
cards during each of his or her turns. To Solve: Your opponent chooses 4 of his
or her Lessons in play and discards them. Opponent's Reward: Your opponent may
draw a card.
65
Silver Cauldron
Uncommon
Item/Cauldron 8P Provides 5P To play this card, discard 2 of your P Lessons from
play.
66
Snuffling Potion
Uncommon
Spell 4P Next turn, whenever your opponent draws a card, he or she discards it
instead of putting it into his or her hand.
67
Stupefy
Uncommon
Spell
6C
Do 5
damage to your opponent.
68
Take Root
Uncommon
Spell 5T Your opponent chooses 1 of his or her Creatures in play and discards
it.
69
Transmogrify
Uncommon
Spell 2T To play this card, discard 1 of your Creatures from play. Search your
deck. You may take a Creature card from your deck, show it to your opponent and
put it in your hand. Then shuffle your deck.
70
Unusual Pets
Uncommon
Adventure Play this card only if your opponent has any Creatures in play.
Effect: Before each of your turns, your opponent takes 4 damage. To Solve: Your
opponent chooses 2 of his or her Creatures in play and discards them. Opponent's
Reward: Your opponent may draw a card.
71
Vanishing Glass
Uncommon
Spell 9T Play this card only if your opponent has any Lessons in play. Choose 1
of those Lessons and discard it. Search your deck. You may take a Creature card
from your deck, show it to your opponent and put it in your hand. Then shuffle
your deck.
72
Winged Keys
Uncommon
Item 10T Once during each of your turns, you may choose 1 of your opponent's
Creatures in play. Prevent all damage done by that creature until the end of
your opponent's next turn.
73
Accio
Common
Spell 2C Put up to 2 Lesson cards from your discard pile into your hand.
74
Avifors
Common
Spell 2T Choose 1 of your opponent's F Lessons in play and discard it.
75
Baubillious
Common
Spell 2C Do 1 damage to your opponent or to a Creature of your choice. Then draw
a card.
76
Boa Constrictor
Common
Creature 4F Damage each turn: 2, Health: 2
77
Boil Cure
Common
Spell/Healing 1P Put up to 4 non-Healing cards from your discard pile on the
bottom of your deck (in any order).
78
Borrowed Wand
Common
Item/Wand 3C Provides 2C If you play this card, and you already have a Wand in
play, discard the old one.
79
Cauldron to Sieve
Common
Spell 2T Choose 1 of your opponent's P Lessons in play and discard it.
80
Curious Raven
Common
Creature 2F Damage each turn: 1, Health: 1
81
Dungbomb
Common
Spell 2P During your opponent's next turn, prevent all damage done to you by
your opponent's Adventures and Creatures.
82
Epoximise
Common
Spell 2T Choose 1 of your opponent's C Lessons in play and discard it.
83
Erumpent Potion
Common
Spell 3P Do 1 damage to your opponent or to a creature of your choice.
84
Fluffy Falls Asleep
Common
Spell 3F Choose a Creature in play and return it to its owner's hand.
85
Forest Troll
Common
Creature 2F To play this card, discard 1 of your F Lessons from play. Damage
each turn: 2, Health: 3
86
Forgetfulness Potion
Common
Spell 7P To play this card, discard 1 of your P Lessons from play. During your
opponent's next turn, he or she can't play cards.
87
Foul Brew
Common
Spell 5P Do 2 damage to your opponent or to a Creature of your choice.
88
Giant Tarantula
Common
Creature 1F To play this card, discard 1 of your F Lessons from play. Damage
each turn: 2, Health: 1
89
Hagrid and the Stranger
Common
Spell 4F Put a Creature card from your discard pile into your hand.
90
Homework
Common
Spell 2T Put up to 2 Lesson cards from your hand into play.
91
Hospital Wing
Common
Spell/Healing 4P To play this card, discard 1 of your P Lessons from play.
Shuffle up to 8 non-Healing cards from your discard pile into your deck.
92
Illegibilus
Common
Spell 5C Look at your opponent's hand. Choose 1 of those cards and discard it.
93
Incarcifors
Common
Spell 6T Choose 1 of your opponent's Creatures in play and discard it.
94
Lost Notes
Common
Spell 5T Choose 1 of your opponent's Items or Lessons in play and discard it.
95
Magical Mishap
Common
Spell 2C Do 3 damage to your opponent.
96
Noxious Potion
Common
Spell 3P
To
play this card, discard 1 of your P Lessons from play. Do 5 damage to your
opponent or to a Creature of your choice.
97
Out of the Woods
Common
Spell 5C Look at your opponent's hand. Discard all Creature cards from it.
98
Pet Rat
Common
Creature 1F To play this card, discard 1 of your F Lessons from play.
Damage
each turn: 1, Health: 4
99
Pewter Cauldron
Common
Item/Cauldron 5P Provides 3P To play this card, discard 1 of your P Lessons from
play.
100
Potions Mistake
Common Spell 6P To play this card, discard 3 of your P Lessons
from play. Choose 1 of your opponent's Creatures or Items in play and discard
it.
101
Remembrall
Common
Item 8T During your turn, you may use an Action to put a Lesson card from your
discard pile into play.
102
Restricted Section
Common
Spell 2T Choose 1 of your opponent's T Lessons in play and discard it.
103
Scottish Stag
Common
Creature 4F Damage each turn: 1, Health: 5
104
Snape's Question
Common
Spell 3P Do 4 damage to your opponent. Your opponent may prevent this damage by
showing you a P Lesson from his or her hand.
105
Squiggle Quill
Common
Spell 2T Choose 1 of your opponent's Items in play and discard it.
106
Steelclaw
Common
Spell 4T All your creatures do damage to your opponent.
107
Surly Hound
Common
Creature 3F Damage each turn: 1, Health: 3
108
Toe Biter
Common
Spell 3C Do 2 damage to your opponent. You may also choose a Creature and do 2
damage to it.
109
Vermillious
Common
Spell 4C Do 3 damage to your opponent or to a Creature of your choice.
110
Vicious Wolf
Common
Creature 6F Damage each turn: 3, Health: 3
111
Wingardium Leviosa!
Common
Spell
1C
During
your opponent's next turn, prevent all damage done to you by your opponent's
Creatures.
112
Wizard Crackers
Common
Spell
1C
Reveal the top card of your deck. If it's a Lesson card, put it into play. If it
isn't, put the card in your hand.
113
Care of Magical Creatures
Lesson
Provides:
1F
114
Charms
Lesson
Provides:
1C
115
Potions
Lesson
Provides:
1P
116
Quidditch
Lesson
Provides:
1Q
117
Transfiguration
Lesson
Provides:
1T
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