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Base Set

    Here is a list of all the cards in the Base Set of the Harry Potter Trading Card game.

 

Key:

# Name of Card

Card Type

Description of What the Card does

 

*Flavor text has NOT been included.

 

1 Dean Thomas
Holo Character Wizard/Gryffindor/Unique Once per game, draw 3 cards.

 

2 Draco Malfoy
Holo Character Wizard/Slytherin/Unique During your turn, you may use an action and discard a card from your hand to look at your opponent's hand. You may then choose one card in his or her hand and discard it.

 

3 Draco Malfoy
Foil Character Wizard/Slytherin/Unique During your turn, you may use an action and discard a card from your hand to look at your opponent's hand. You may then choose one card in his or her hand and discard it.

 

4 Dragon's Escape
Foil Adventure Effect: Before each of your turns, your opponent takes 1 damage. To Solve: Your opponent chooses 3 of his or her Lessons in play and discard them. Opponent's Reward: Your opponent draws 3 cards or does 3 damage to you.

 

5 Elixir of Life
Foil Spell/Healing 10P To play this card, discard 2 of your P Lessons from play. Shuffle up to 16 Non-Healing cards from your discard pile into your deck.

 

6 Gringotts' Cart Ride
Foil Adventure Effect: Before each of your opponent's turns, he or she chooses a card in his or her hand (if any) and discards it. To Solve: Your opponent skips a total of 5 Actions. (Those Actions don't have to be one right after the other.) Opponent's Reward: Your opponent may draw 5 cards.

 

7 Hannah Abbott
Holo Character Witch/Hufflepuff/Unique Once per game, you may trade 2 cards in your hand for 2 non-Healing cards in your discard pile.

 

8 Harry Potter
Holo Character Wizard/Gryffindor/Unique Whenever you use an Action to draw a card, you may draw 2 cards instead of 1.

 

9 Hermione Granger
Holo Character Witch/Gryffindor/Unique If you already have 2 or more lessons in play, then whenever you use an action to play a lesson card, you may play 2 lesson cards instead of one.

 

10 Hermione Granger
Foil Character Witch/Gryffindor/Unique If you already have 2 or more lessons in play, then whenever you use an action to play a lesson card, you may play 2 lesson cards instead of one.

 

11 Human Chess Game
Foil Adventure Effect: During each of your opponent's turns, he or she can play cards only if you played 1 or more cards on your previous turn. To Solve: Your opponent chooses and discards 1 of his or her Characters in play (other than his or her starting character) or 8 cards from their hand. Opponent's Reward: Your opponent may draw 3 cards.

 

12 Invisibility Cloak
Foil Item Gryffindor/Unique 13T Once during each of your opponent's turns, you may prevent all damage done by a spell card.

 

13 Nearly Headless Nick
Holo Character Gryffindor/Unique Once per game, you may search your deck. When you do, you may take up to 2 Item cards from your deck, show them to your opponent, and put them into your hand. Then shuffle your deck.

 

14 Obliviate
Foil Spell 12C Your opponent discards his or her hand.

 

15 Professor Filius Flitwick
Holo Character Wizard/Ravenclaw/Unique Provides 1C Once per game, you may trade 2 cards in your hand for 1 card in your discard pile that needs C power.

 

16 Professor Severus Snape
Holo Character/Healing Wizard/Slytherin/Unique Provides 1P Once per game, you may shuffle up to 7 non-Healing cards from your discard pile into your deck.

 

17 Ron Weasley
Holo Character Wizard/Gryffindor/Unique Whenever you play a Character card, you use up 1 Action to play it instead of 2.

 

18 Rubeus Hagrid
Holo Character Unique Whenever 1 of your creatures does 3 or more damage to your opponent, it does 2 more damage than it usually would.

 

19 Troll in the Bathroom
Foil Adventure Effect: Before each of your turns, your opponent takes 2 damage. To Solve: Your opponent chooses 7 cards in his or her hand and discards them. Opponent's Reward: You take 4 damage.

 

20 Unicorn
Foil Creature 6F To play this card, discard 1 of your F lessons from play. You get 1 more Action on each of your turns (including the turn you play Unicorn). Health: 6

 

21 Delivery Owl
Rare Creature 2F To play this card, discard 1 of your F lessons from play. Before each of your turns, draw a card. Health: 1

 

22 Draught of Living Death
Rare Spell 8P To play this card, discard 2 of your P Lessons from play. Do 12 damage to your opponent or to a creature of your choice.

 

23 Harry Hunting
Rare Adventure Effect: Your opponent's Creature and Spell cards need 2 more Power to play. To Solve: Your opponent chooses 7 cards in his or her hand and discards them. Opponent's Reward: Your opponent may put a lesson card from his or her discard pile into play.

 

24 History of Magic
Rare Spell 2C Look at your opponent's hand. Discard all Adventure cards from it.

 

25 Incendio
Rare Spell 3C Count the number of C lessons you have in play, Do that much damage to a creature of your choice.

 

26 Malevolent Mixture
Rare Spell 5P To play this card, discard 2 of your P lessons from play. Do 10 damage to your opponent or to a Creature of your choice.

 

27 Meet the Centaurs
Rare Adventure Effect: Your opponent plays with his or her hand face up. To Solve: Your opponent discards his or her hand. (Your opponent may do this even if his or her hand is empty.) Opponent's Reward: You play with your hand face up for the rest of the game.

 

28 Mountain Troll
Rare Creature 8F Damage each turn: 4, Health: 4

 

29 Mrs. Norris
Rare Creature Unique 2F Your opponent plays with his or her hand face up. Health: 1

 

30 Norbert
Rare Creature Unique 4F To play this card, discard 2 of your F Lessons from play. Damage each turn: 5, Health: 3

 

31 Phoenix Feather Wand
Rare Item/Wand 7C Provides: 4C Play this card only is you have cards in play that provide at least 3C Power. If you play this card, and you already have a Wand in play, discard the old one.

 

32 Platform 9 3/4
Rare Spell 5T To play this card, discard 1 of your lessons from play. You get 2 more Actions this turn.

 

33 Potion Ingredients
Rare Item 5P When a Spell card damages you, you may discard this card from play to prevent all of that damage.

 

34 Raven to Writing Desk
Rare Spell 1T If your opponent has 2 or more Creatures in play, choose 1 of them and discard it.

 

35 Shrinking Potion
Rare Spell 8P During your opponent's next turn, prevent all damage done to you.

 

36 Titillando
Rare Spell 9C Do 3 damage to your opponent or to a Creature of your choice. Then your opponent chooses 3 cards in his or her hand and discards them. (If there are fewer than 3 cards in your opponent's hand, he or she discards them all.)

 

37 Transfiguration Exam
Rare Spell 10T Discard all creatures from play (even your own).

 

38 Transfiguration Test
Rare Spell 5T If your opponent has 2 or more Creatures in play, he or she chooses 1 of them and discards the rest. Then, if you have 2 or more Creatures in play, choose 1 of them and discard the rest.

 

39 4 Privet Drive
Uncommon Adventure Effect: Your opponent can't play Spell cards. To Solve: Your opponent chooses 6 cards in his or her hand and discards them. Opponent's Reward: Your opponent may draw a card.

 

40 Alchemy
Uncommon Spell 2T Search your deck. You may take up to 2 Lesson cards from your deck, show them to your opponent, and put them in your hand. Then shuffle your deck.

 

41 Apothecary
Uncommon Spell 5P To play this card, discard 2 other cards from your hand. You may take a card that needs P Power from your deck, show it to your opponent and put it into your hand. Then shuffle your deck.

 

42 Apparate
Uncommon Spell 1T Discard the Adventure your opponent has played. You don't get the reward.

 

43 Baby Dragon
Uncommon Creature 3F To play this card, discard 1 of your F Lessons from play. Damage each turn: 3, Health: 2

 

44 Bluebell Flames
Uncommon Spell 7T Do 4 damage to your opponent or to a Creature of your choice.

 

45 Burning Bitterroot Balm
Uncommon Spell/Healing 6P To play this card, discard 1 of your P Lessons from play. Shuffle up to 10 non-Healing cards from your discard pile into your deck.

 

46 Cage
Uncommon Item 2F Provides 1F During your turn, you may discard this card from play and use an Action to choose a Creature in play (yours or your opponent's) and return it to it's owner's hand.

 

47 Confundus
Uncommon Spell 5C Your opponent chooses 2 cards in his or her hand and discards them (1 if he or she only has 1).

 

48 Diagon Alley
Uncommon Adventure Effect: Your opponent can't use Actions to draw cards. To Solve: Your opponent skips a total of 7 Actions. (Those Actions don't need to be one right after the other.) Opponent's Reward: Your opponent may draw any number of cards.

 

49 Dogbreath Potion
Uncommon Spell 6P To play this card, discard 1 of your P Lessons from play. Do 8 damage to your opponent or to a Creature of your choice.

 

50 Draco's Trick
Uncommon Spell 7T Discard the Adventure you've played. You get the reward.

 

51 Dragon Heart Wand
Uncommon Item/Wand 5C Provides 3C Play this card only if you have cards in play that provides at least 2 C Power. If you play this card, and you already have a Wand in play, discard the old one.

 

52 Fumos
Uncommon Spell 7C Do 2 damage to each Creature (even your own).

 

53 Guard Dog
Uncommon Creature 7F Damage each turn: 3, Health: 5

 

54 Hiding From Snape
Uncommon Adventure Effect: Your opponent can't play Item cards. To Solve: Your opponent chooses 4 Item cards in his or her hand and discards them. Opponent's Reward: Your opponent may search his or her deck for any card and put it into his or her hand. Then your opponent shuffles his or her deck.

 

55 Kelpie
Uncommon Creature 3F To play this card, discard 1 of your F Lessons from play. Whenever a Spell card damages you, you may let Kelpie take that damage instead. Damage each turn: 1, Health: 5

 

56 Logic Puzzle
Uncommon Spell 6C Discard the Adventure your opponent has played. You get the reward.

 

57 Mysterious Egg
Uncommon Spell 4F Search your deck. You may take a Creature card from your deck, show it to your opponent and put it into your hand. Then shuffle your deck.

 

58 Nurture
Uncommon Spell 2F Remove all damage counters from all of your Creatures.

 

59 Ollivanders
Uncommon Spell 1C Put an Item card from your discard pile into your hand.

 

60 Peeves Causes Trouble
Uncommon Adventure Effect: Whenever your opponent draws 1 or more cards, he or she then takes 1 damage. To Solve: Your opponent skips a total of 5 Actions. (Those Actions don't need to be one right after the other.) Opponent's Reward: You take 3 damage.

 

61 Pet Toad
Uncommon Creature 2F Whenever a Spell card damages you, you may let Pet Toad take that damage instead. Health: 1

 

62 Pomfrey's Pick-Me-Up
Uncommon Spell/Healing 3P Put up to 3 non-Healing cards from your discard pile on the bottom of your deck (in any order). Then draw a card.

 

63 Potions Exam
Uncommon Spell 10P Your opponent chooses 3 of his or her cards in play and discards them (if your opponent has fewer than 3 cards in play he or she discards them all). Your opponent may prevent this by discarding 1 of his or her P Lessons in play and discarding it.

 

64 Reptile House
Uncommon Adventure Effect: Your opponent can't use more than 1 Action to play Lesson cards during each of his or her turns. To Solve: Your opponent chooses 4 of his or her Lessons in play and discards them. Opponent's Reward: Your opponent may draw a card.

 

65 Silver Cauldron
Uncommon Item/Cauldron 8P Provides 5P To play this card, discard 2 of your P Lessons from play.

 

66 Snuffling Potion
Uncommon Spell 4P Next turn, whenever your opponent draws a card, he or she discards it instead of putting it into his or her hand.

 

67 Stupefy
Uncommon Spell

6C

Do 5 damage to your opponent.

 

68 Take Root
Uncommon Spell 5T Your opponent chooses 1 of his or her Creatures in play and discards it.

 

69 Transmogrify
Uncommon Spell 2T To play this card, discard 1 of your Creatures from play. Search your deck. You may take a Creature card from your deck, show it to your opponent and put it in your hand. Then shuffle your deck.

 

70 Unusual Pets
Uncommon Adventure Play this card only if your opponent has any Creatures in play. Effect: Before each of your turns, your opponent takes 4 damage. To Solve: Your opponent chooses 2 of his or her Creatures in play and discards them. Opponent's Reward: Your opponent may draw a card.

 

71 Vanishing Glass
Uncommon Spell 9T Play this card only if your opponent has any Lessons in play. Choose 1 of those Lessons and discard it. Search your deck. You may take a Creature card from your deck, show it to your opponent and put it in your hand. Then shuffle your deck.

 

72 Winged Keys
Uncommon Item 10T Once during each of your turns, you may choose 1 of your opponent's Creatures in play. Prevent all damage done by that creature until the end of your opponent's next turn.

 

73 Accio
Common Spell 2C Put up to 2 Lesson cards from your discard pile into your hand.

 

74 Avifors
Common Spell 2T Choose 1 of your opponent's F Lessons in play and discard it.

 

75 Baubillious
Common Spell 2C Do 1 damage to your opponent or to a Creature of your choice. Then draw a card.

 

76 Boa Constrictor
Common Creature 4F Damage each turn: 2, Health: 2

 

77 Boil Cure
Common Spell/Healing 1P Put up to 4 non-Healing cards from your discard pile on the bottom of your deck (in any order).

 

78 Borrowed Wand
Common Item/Wand 3C Provides 2C If you play this card, and you already have a Wand in play, discard the old one.

 

79 Cauldron to Sieve
Common Spell 2T Choose 1 of your opponent's P Lessons in play and discard it.

 

80 Curious Raven
Common Creature 2F Damage each turn: 1, Health: 1

 

81 Dungbomb
Common Spell 2P During your opponent's next turn, prevent all damage done to you by your opponent's Adventures and Creatures.

 

82 Epoximise
Common Spell 2T Choose 1 of your opponent's C Lessons in play and discard it.

 

83 Erumpent Potion
Common Spell 3P Do 1 damage to your opponent or to a creature of your choice.

 

84 Fluffy Falls Asleep
Common Spell 3F Choose a Creature in play and return it to its owner's hand.

 

85 Forest Troll
Common Creature 2F To play this card, discard 1 of your F Lessons from play. Damage each turn: 2, Health: 3

 

86 Forgetfulness Potion
Common Spell 7P To play this card, discard 1 of your P Lessons from play. During your opponent's next turn, he or she can't play cards.

 

87 Foul Brew
Common Spell 5P Do 2 damage to your opponent or to a Creature of your choice.

 

88 Giant Tarantula
Common Creature 1F To play this card, discard 1 of your F Lessons from play. Damage each turn: 2, Health: 1

 

89 Hagrid and the Stranger
Common Spell 4F Put a Creature card from your discard pile into your hand.

 

90 Homework
Common Spell 2T Put up to 2 Lesson cards from your hand into play.

 

91 Hospital Wing
Common Spell/Healing 4P To play this card, discard 1 of your P Lessons from play. Shuffle up to 8 non-Healing cards from your discard pile into your deck.

 

92 Illegibilus
Common Spell 5C Look at your opponent's hand. Choose 1 of those cards and discard it.

 

93 Incarcifors
Common Spell 6T Choose 1 of your opponent's Creatures in play and discard it.

 

94 Lost Notes
Common Spell 5T Choose 1 of your opponent's Items or Lessons in play and discard it.

 

95 Magical Mishap
Common Spell 2C Do 3 damage to your opponent.

 

96 Noxious Potion
Common Spell 3P

To play this card, discard 1 of your P Lessons from play. Do 5 damage to your opponent or to a Creature of your choice.

 

97 Out of the Woods
Common Spell 5C Look at your opponent's hand. Discard all Creature cards from it.

 

98 Pet Rat
Common Creature 1F To play this card, discard 1 of your F Lessons from play.

Damage each turn: 1, Health: 4

 

99 Pewter Cauldron
Common Item/Cauldron 5P Provides 3P To play this card, discard 1 of your P Lessons from play.

 

100 Potions Mistake
Common Spell 6P To play this card, discard 3 of your P Lessons from play. Choose 1 of your opponent's Creatures or Items in play and discard it.

 

101 Remembrall
Common Item 8T During your turn, you may use an Action to put a Lesson card from your discard pile into play.

 

102 Restricted Section
Common Spell 2T Choose 1 of your opponent's T Lessons in play and discard it.

 

103 Scottish Stag
Common Creature 4F Damage each turn: 1, Health: 5

 

104 Snape's Question
Common Spell 3P Do 4 damage to your opponent. Your opponent may prevent this damage by showing you a P Lesson from his or her hand.

 

105 Squiggle Quill
Common Spell 2T Choose 1 of your opponent's Items in play and discard it.

 

106 Steelclaw
Common Spell 4T All your creatures do damage to your opponent.

 

107 Surly Hound
Common Creature 3F Damage each turn: 1, Health: 3

 

108 Toe Biter
Common Spell 3C Do 2 damage to your opponent. You may also choose a Creature and do 2 damage to it.

 

109 Vermillious
Common Spell 4C Do 3 damage to your opponent or to a Creature of your choice.

 

110 Vicious Wolf
Common Creature 6F Damage each turn: 3, Health: 3

 

111 Wingardium Leviosa!
Common Spell

1C

During your opponent's next turn, prevent all damage done to you by your opponent's Creatures.

 

112 Wizard Crackers
Common Spell

1C Reveal the top card of your deck. If it's a Lesson card, put it into play. If it isn't, put the card in your hand.

 

113 Care of Magical Creatures
Lesson

Provides: 1F

 

114 Charms
Lesson

Provides: 1C

 

115 Potions
Lesson

Provides: 1P

 

116 Quidditch
Lesson

Provides: 1Q

 

117 Transfiguration
Lesson

Provides: 1T

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