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Diagon Alley

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    Here is the list of all 80 cards in the Diagon Alley Expansion pack.

 

Key:
# Name of Card

Card Type

Description of What the Card does

 

    

*Flavor text has NOT been included.

 

1 Beater Grabs the Snitch

Rare/Foil Spell

4Q

Return a match in play to its owner's hand.

 

2 Bulgeye Potion

Rare/Foil Item

10P

You may use an action and discard this card from play to do 13 damage to your opponent.

 

3 Christmas Feast

Rare/Foil Spell

4C

Put up to 4 non-Healing item cards from your discard pile into your hand.

 

4 Colour-Changing Ink

Rare/Foil Item

4T

You may use an action to count the cards in your hand. Put them all on the bottom of your deck (in any order), and then draw that many cards.

 

5 Draco Malfoy, Slytherin

Rare/Holo Character

Wizard/Slytherin/Unique

Once during each of your turns, when you use an action to play an item card, you get 1 more action that turn.

 

6 Dragon-Hide Gloves

Rare/Foil Item

8F

Whenever a creature does damage to you, prevent 1 of that damage.

 

7 Eeylops Owl Emporium

Rare/Foil Location

Unique

4F

When you play this card, discard any other location from play (yours or your opponent's). Each Owl has 1 more health. Whenever an Owl does damage, it does 1 more damage.

 

8 Flourish and Blotts

Rare/Foil Location

Unique

3T

When you play this card, discard any other location from play (yours or your opponent's). Either player may use an action and discard 2 of his or her lessons from play to draw 5 cards.

 

9 Good Night's Sleep

Rare/Foil Spell/Healing

10T

Choose 1 of your characters in play that has a "once per game" ability you have already used. Use that ability.

 

10 Gringotts

Rare/Foil Location

Unique

4C

When you play this card, discard an other location from play (yours or your opponent's). Each player gets 1 more Action on each of his or her turns (including the turn you play this card).

 

11 Gringotts Vault Key

Rare/Foil Spell

6C

Search your deck. You may take any card from your deck and put it into your hand. Then shuffle your deck.

 

12 Griphook

Rare/Holo Character/Goblin

Once per game, you may make your opponent discard his or her hand. Then your opponent draws as many cards as he or she discarded in this way.

 

13 Gryffindor Match

Rare/Foil Match

1Q

To Win: Do 12 damage to your opponent while this card is in play. (That damage doesn't have to be done all at once.)

Prize: The winner gets 2 more actions during his or her next turn.

 

14 Hagrid, Keeper of Keys

Rare/Holo Character

Unique

You may use an action to search your deck. You may take a location card from your deck, show it to your opponent and put it into your hand. Then shuffle your deck.

 

15 Hagrid's Umbrella

Rare/Foil Item/Wand

Unique

3C

You may use an action and discard this card from play to search your deck. You make take a location card from your deck, show it to your opponent and put it into your hand. Then shuffle your deck. If you play this card, and you already have a Wand in play, discard the old one.

 

16 Hebridean Black Dragon

Rare/Foil Creature/Dragon

8F

To play this card, discard 1 of your CoMC lessons from play.

Damage each turn: 7, Health: 5

 

17 Hedwig

Rare/Foil Creature/Owl

Gryffindor/Unique

6F

When you play this card, you may put a non-Healing card from your discard pile into your hand.

Damage each turn: 1, Health: 2

 

18 Hermione, Top Student

Rare/Holo Character

Witch/Gryffindor/Unique

Once per game, you may search your deck. You may take up to 2 lesson cards from your deck, show them to your opponent and put them into your hand. Then shuffle your deck.

 

19 Lee Jordan

Rare/Holo Character

Wizard/Gryffindor/Unique

You may use an action to reveal the top 3 cards of your deck. Put all of those cards that need Quidditch power into your hand. Put the rest on the bottom of your deck (in any order).

 

20 Letters From No One

Rare/Foil Adventure

Effect: Your opponent may only use actions to draw cards.

To Solve: Your opponent discards 5 cards from his or her hand.

Opponent's Reward: Your opponent may draw two cards.

 

21 Madam Irma Pince

Rare/Holo Character

Witch/Unique

You may use an action to put a book card from your discard pile into your hand. (Lesson cards aren't books.)

 

22 Professor Quirinus Quirrell

Rare/Holo Character

Wizard/Unique

Once per game, you may return all Creatures and Items to their owners' hands.

 

23 Self-Stirring Cauldron

Rare/Foil Item/Cauldron

4P

Provides: 4P

To play this card, discard 2 of your Potion lessons from play. You get 1 more action the turn you play this card.

 

24 Silver Unicorn Horn

Rare/Foil Item/Healing

6P

When you play this card, put up to 2 non-Healing cards from your discard pile on the bottom of your deck (in any order). You may use an Action and discard this card from play to shuffle up to 6 non-Healing cards from your discard pile into your deck.

 

25 Table Trouble

Rare/Foil Spell

5T

Discard all items from play (yours and your opponent's).

 

26 The Famous Harry Potter

Rare/Holo Character

Wizard/Gryffindor/Unique

Before each of your turns, if there are 4 or fewer cards in your hand, you may draw a card.

 

27 The Leaky Cauldron

Rare/Foil Location

Unique

2P

When you play this card, discard any other location from play (yours or your opponent's). Whenever either player plays a character card, he or she uses up 1 action to play it instead of 2.

 

28 Three-Month-Long Match

Rare/Foil Match

1Q

To Win: Do 30 damage to your opponent while this card is in play. (That damage doesn't have to be done all at once.)

Prize: The winner does 15 damage to his or her opponent.

 

29 Through the Arch

Rare/Foil Adventure

29

Effect: Your opponent can't play spell cards.

To Solve: Your opponent skips a total of 4 actions. (Those action don't need to be one right after the other.)

Opponent's Reward: Your opponent may put an item card from his or her discard pile into his or her hand.

 

30 Vanishing Referee

Rare/Foil Spell

4Q

Choose a non-Healing character in play (other than a starting character) and shuffle it into its owner's deck.

 

31 Alihotsy Draught

Uncommon Spell

7P

Do 6 damage to your opponent or choose 1 of his or her items in play and discard it.

 

32 Barn Owl

Uncommon Creature/Owl

3F

When you play this card, you may discard 1 of your CoMC lessons from play to put a creature card from your discard pile into your hand.

Damage each turn: 1, Health: 1

 

33 Beetle Eyes

Uncommon Item

5P

When you play this card, do 4 damage to your opponent. You may use an action to discard this and Eel Eyes from play to search your deck. You may take a Bulgeye Potion card from your deck and put it into play. Then shuffle your deck.

 

34 Biased Commentary

Uncommon Spell

3Q

The next time this turn you play a spell card that needs Quidditch power, if that card does damage to your opponent, it does 5 more damage.

 

35 Bluebottle Broom

Uncommon Item/Broom/Healing

4Q

Provides: 1Q

You may use an action to put a non-Healing card from your discard pile on the bottom of your deck. If you play this card, and you already have a broom in play, discard the old one.

 

36 Cauldron Shop

Uncommon Location

3P

When you play this card, discard any other location from play (yours or your opponent's). Either player may use an action to search his or her deck. That player may take an item card from his or her deck that needs Potions power, show it to his or her opponent and put it into his or her hand. Then the player shuffles his or her deck.

 

37 Colloshoo

Uncommon Spell

3C

Look at your opponent's hand. If there are any item cards there, choose 1 of them and discard it.

 

38 Eel Eyes

Uncommon Item

1P

When you play this card, look at your opponent's hand. You may use an action to discard this and Beetle Eyes from play to search your deck. You may take a Bulgeye Potion card from your deck and put it into play. Then shuffle your deck.

 

39 Frog-Spawn

Uncommon Spell

2F

During your opponent's next turn, prevent all damage done to your creatures.

 

40 Injured

Uncommon Spell

5C

Look at your opponent's hand. Discard all cards from it that need Quidditch power.

 

41 Lapifors

Uncommon Spell

7T

Choose 1 of your opponent's creatures in play and discard it. Then search your deck. You may take a creature card from your deck, show it to your opponent and put it into your hand. Then shuffle your deck.

 

42 Madam Malkin's Robes

Uncommon Location

Unique

4T

When you play this card, discard any other Location from play (yours or your opponent's). Whenever a card (yours or your opponent's) does damage, it does 1 less damage.

 

43 Porcupine Robe

Uncommon Item

7T

At the end of each of your opponent's turns, do 1 damage to each creature that did damage to you that turn.

 

44 Practical Joke

Uncommon Spell

3T

Count the number of items in play (yours and your opponent's). Do that much damage to your opponent.

 

45 Quality Quidditch Supplies

Uncommon Location

Unique

3Q

When you play this card, discard any other location from play (yours or your opponent's). Either player may use an action to search his or her deck. That player may take an item card from his or her deck that needs Quidditch power, show it to his or her opponent and put it into his or her hand. Then the player shuffles his or her deck.

 

46 Quintaped

Uncommon Creature/Quintaped

5F

Damage each turn: 2, Health: 5

 

47 Spiral Dive

Uncommon Spell

5Q

Discard any number of cards from your hand. Do that much damage to your opponent.

 

48 Verdillious

Uncommon Spell

9C

Do 5 damage to your opponent or to a creature of your choice.

 

49 Wand Shop

Uncommon Location

Unique

4C

When you play this card, discard any other location from play (yours or your opponent's). All Charms lessons (yours and your opponent's) provide two Charms power instead of one.

 

50 Wild Boar

Uncommon Creature/Boar

2F

To play this card, discard 2 of your CoMC lessons from play.

Damage each turn: 3, Health: 5

 

51 A Beginner's Guide to Transfiguration

Common Item/Book

2T

Provides: 1T

You may use an action and discard this card from play to draw 3 cards.

 

52 Bludger in the Stands

Common Spell

6Q

Do 4 damage to your opponent. Then, if your opponent has any items in play, he or she chooses 1 of them and discards it.

 

53 Blue Wig

Common Spell

6C

Do 4 damage to your opponent. Then draw a card.

 

54 Butterfly Weed Balm

Common Spell/Healing

5P

To play this card, discard 1 of your Potions lessons from play. Shuffle up to 9 non-Healing cards from your discard pile into your deck.

 

55 Cancelled Practice

Common Spell

2T

Choose 1 of your opponent's Quidditch lessons in play and discard it.

 

56 Dog Biscuits

Common Spell

1F

Remove all damage counters (if any) from 1 of your creatures in play. Then draw a card.

 

57 Dogbane Potion

Common Spell

5P

Choose 1 of your opponent's creatures in play and do 3 damage to it.

 

58 Fantastic Beasts & Where to Find Them

Common Item/Book

2F

Provides: 1F

You may use an action and discard this card from play to draw 3 cards.

 

59 Flipendo

Common Spell

2C

Do 2 damage to your opponent or to a creature of your choice.

 

60 Freeze!

Common Spell

3C

Choose 1 of your opponent's creatures in play and do 4 damage to it.

 

61 Magical Drafts and Potions

Common Item/Book

2P

Provides: 1P

You may use an action and discard this card from play to draw 3 cards.

 

62 Mid-air Collision

Common Spell

10Q

Do 10 damage to your opponent. Then choose 1 of your cards in play (other than your starting character) and discard it.

 

63 Moonseed Poison

Common Item

8P

When you play this card, do 3 damage to your opponent. You may use an action and discard this card from play to do 6 damage to your opponent.

 

64 Picking on Neville

Common Spell

4T

Choose 1 of your opponent's cards in play (other than his or her starting character) and discard it. Your opponent may prevent this by choosing 2 of his or her cards in play (other than his or her starting character) and discarding them.

 

65 Pigley Dudley

Common Spell

5T

Choose 1 of your opponent's creatures or characters in play (other than his or her starting character) and put it on top of his or her deck.

 

66 Quick Thinking

Common Spell

6Q

Do 3 damage to your opponent or draw 3 cards.

 

67 Quidditch Through the Ages

Common Item/Book

2Q

Provides: 1Q

You may use an action and discard this card from play to draw 3 cards.

 

68 River Troll

Common Creature/Troll

5F

To play this card, discard 1 of your CoMC lessons from play.

Damage each turn: 4, Health: 3

 

69 Screech Owl

Common Creature/Owl

3F

When you play this card, you may put a lesson card from your discard pile into your hand.

Damage each turn: 1, Health: 1

 

70 Sloth Grip

Common Spell

5Q

During your opponent's next turn, you may prevent all but the first 3 damage done to you.

 

71 Spongify

Common Spell

2C

Choose a non-Healing item in play and return it to its owner's hand. Then draw a card.

 

72 Swelling Potion

Common Spell

7P

Do 5 damage to your opponent. During your opponent's next turn, he or she can't use actions to play item cards.

 

73 Tawny Owl

Common Creature/Owl

3F

When you play this card, you may put a non-Healing item card from your discard pile into your hand.

Damage each turn: 1, Health: 1

 

74 Teacup to Rat

Common Spell

3T

Choose 1 of your opponent's items in play and discard it. Then draw a card.

 

75 The Standard Book of Spells (Grade 1)

Common Item/Book

2C

Provides: 1C

You may use an action and discard this card from play to draw 3 cards.

 

76 Care of Magical Creatures

Lesson

Provides: 1F

 

77 Charms

Lesson

Provides: 1C

 

78 Potions

Lesson

Provides: 1P

 

79 Quidditch

Lesson

Provides: 1Q

 

80 Transfiguration

Lesson

Provides: 1T

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